Quak

Quak is a 2-player (local, no internet play) shooter where each player controls their own cute blob and tries to murder the other. The game was developed in kotlin and libgdx in a team of 6 people over 2 (working) days of hackaton at TouK.

quak screenshot 1 quak screenshot 2 quak screenshot 3
Gallery

Notable Features

  • A selection of deadly quak-ish weapons
  • Destructible terrain
  • Fully sounded
  • Juice (screen shakes, bleed effects, explosions, sounds)
  • TouK’s “duck”
  • Controller support

Why the duck

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Long story short it is a company’s “mascot”. This magnificent creature was an inspiration for the game.

I have shared my thoughts about the development process and what it was like to create QuaK on TouK’s blog.

Credits (the Team)

  • Rafał Golcz
  • Eryk Kłoss
  • Robert Piwowarek
  • Mateusz Mazur
  • Filip Majewski
  • Hubert Lipiński

You can view the gameplay and weapon showcase in the video below: