Asteroids
Asteroids is a very simple single player game where you destroy asteroids. It was my first C++ project in UE4.
Notable Features
- A decent level of juice
- Multiple levels of weapons (improving with score)
- Asteroids spawning at increasing rate
- Asteroids speed and size directly related to its health and points
Gameplay
You keep shooting and evading rocks flying your way until the end of time.
Thoughts
As a first c++ unreal engine 4 project done in a kind of gamejam-ish style, I’m quite happy with it. I think it shows that you can make a decent game in a short time in UE4 that has a decent amount of juice included.
The UE4 c++ provided some problems that I briefly mention in my Unity vs Unreal article but in general it was manageable.
Credits (the Team)
- Robert Piwowarek
You can view the gameplay in the video below: